Difference between revisions of "Race"

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Most roguelikes use classic Tolkien races, like [[human]]s, [[elf|elves]], [[dwarf|dwarves]], [[troll]]s, etc. However, there is a growing tendency to explore different universes with a brand new stock of races. Certainly, non-fantasy themed roguelikes will generally require a different set.
Most roguelikes use classic Tolkien races, like [[human]]s, [[elf|elves]], [[dwarf|dwarves]], [[troll]]s, etc. However, there is a growing tendency to explore different universes with a brand new stock of races. Certainly, non-fantasy themed roguelikes will generally require a different set.


[[category:articles]][[category:concepts]]
[[category:concepts]]

Revision as of 06:39, 22 March 2009

Races are the highest level character differentiators in the roguelike genre; they define the major characteristics which differentiate all the characters, including attributes, skills and appearance.

Most roguelikes use classic Tolkien races, like humans, elves, dwarves, trolls, etc. However, there is a growing tendency to explore different universes with a brand new stock of races. Certainly, non-fantasy themed roguelikes will generally require a different set.