Difference between revisions of "OpenGL"
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[[OpenGL]] is a good cross-platform 3D library. It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance. {{stub}} | [[OpenGL]] is a good cross-platform 3D library. It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance. {{stub}} | ||
[[Category:Concepts]] | [[Category:Concepts]][[Category:Library]] |
Revision as of 12:33, 22 March 2009
OpenGL is a good cross-platform 3D library. It is generally programmed in C or C++ and is easy to learn, but requires 3D hardware acceleration for good performance.
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