Difference between revisions of "Angband"
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The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like [[ToME]] or [[Zangband]], became as widely played as the original. | The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like [[ToME]] or [[Zangband]], became as widely played as the original. | ||
Angband is the origin of one of two major lines of roguelikes, the other being [[Hack]]. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "[[Band|bands]]". | Angband is the origin of one of two major lines of roguelikes, the other being [[Hack]]. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "[[Band|bands]]". | ||
== Resources == | == Resources == |
Revision as of 13:21, 12 October 2005
Angband was created by Alex Cutler and Andy Astrand in 1990. The latest version is v. 3.0.6, dating from June 18, 2005. It is influenced by the works of J.R.R.Tolkien, and is named after the fortress of Morgoth. Angband is open source, and is available under virtually every platform.
- It's a freeware computer dungeon exploration game based (loosely) on the books of J.R.R.Tolkien. You explore a very deep dungeon, kill monsters, try to equip yourself with the best weapons and armor you can find, and finally face Morgoth - "The Dark Enemy". - Angband official site, description page
Angband | |
---|---|
Developer | Alex Cutler, Andy Astrand |
Theme | fantasy |
Influences | Moria |
Status | Stable 3.0.6 |
Released | 1990 |
Updated | June 18, 2005 |
Licensing | open source |
P. Language | C |
Platforms | Windows, Windows CE, MS-DOS, Macintosh, Amiga, RISC OS, OS/2, Linux, BeOS, Atari, SiliconGraphics, Solaris |
Interface | ASCII, Graphical Tiles, Optional multiple console windows, keyboard input |
Game Length | {{{length}}} |
Official site of Angband |
Description
The player may choose a character from several classic DnD classes and races. The player starts in a town with different kinds of shops, a house of your own and an entrance to a dungeon. The player must explore the 100-level dungeon, and become strong enough to finally face Sauron and Morgoth.
An Angband game usually takes longer but is easier than NetHack, if you have the patience.
The levels are non persistant, and that means that everytime you get into one, it is randomly generated. The levels are large and are composed of halls and passages of different shapes.
History
Angband has a very long history. It started 1990 as an improved and "Tolkienized" variant of Moria. Moria itself was created in 1985 and was inspired by Rogue (from the late 70s). Countless changes were introduced by many programmers on the way to the current versions of Angband. "
Variants
The clean and modular source code of Angband made it a good start to create a roguelike. As a consequence, around sixty variants of Angband have been released. Some of them, like ToME or Zangband, became as widely played as the original.
Angband is the origin of one of two major lines of roguelikes, the other being Hack. The tendency of variants of Angband to name themselves as things suffixed with "band" has resulted in the genre characterized by Angband being refered to as the "bands".
Resources
- thangorodrim.net, the main Angband site.
- angband.oook.cz, the home of Angband ladder, Vanilla CVS and much more.
- A specific newsgroup is dedicated to Angband. It can be accessed through Google Groups.