Difference between revisions of "TwilightMMORL"
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TwilightMMORL is a multiplayer PvE roguelike-ish played over telnet/ssh, with the potential for many players to be playing together at once. It features a large, expansive overworld in addition to randomly generated dungeons | TwilightMMORL is a multiplayer PvE roguelike-ish played over telnet/ssh, with the potential for many players to be playing together at once. It features a large, expansive overworld in addition to randomly generated dungeons. Many Race/Class/Concentration combinations, as well as customizable combat skills allow for unique fighting styles. The diverse set of monsters to fight provides a wide range of gameplay to experience. It is under continual development, but since the client acts only as a dumb terminal, development changes appear in-game with no user interaction required. | ||
== Gameplay == | == Gameplay == |
Revision as of 02:34, 10 December 2009
TwilightMMORL | |
---|---|
Stable game | |
Developer | Moomast3r |
Theme | Fantasy, multiplayer |
Influences | None, really |
Released | July, 2008 ({{{relver}}}) |
Updated | February, 2009 ({{{updver}}}) |
Licensing | Freeware |
P. Language | C |
Platforms | Anything with telnet or ssh |
Interface | ASCII, Keyboard |
Game Length | Indefinite |
Official site of TwilightMMORL |
TwilightMMORL is a multiplayer PvE roguelike-ish played over telnet/ssh, with the potential for many players to be playing together at once. It features a large, expansive overworld in addition to randomly generated dungeons. Many Race/Class/Concentration combinations, as well as customizable combat skills allow for unique fighting styles. The diverse set of monsters to fight provides a wide range of gameplay to experience. It is under continual development, but since the client acts only as a dumb terminal, development changes appear in-game with no user interaction required.
Gameplay
Twilight is played in real-time, with each turn lasting 250 milliseconds. Movement and attacking is done with the numpad or vi keys, whilst both equipping and using special items are done with the 'e' key (also covers spells cast from scrolls). Basic auto-attack and auto-travel features are provided. The world map is pregenerated and unchanging between updates, but there is also a special random dungeon to enter where players can compete for high scores.
Connecting to TwilightMMORL
g1.twilightmmorl.com provides two interfaces for clients to connect to to play TwilightMMORL:
- Telnet on port 8001
- SSH on port 8002
In general, connecting to the ssh interface will give a superior gameplay experience, as the ssh protocol's compression saves bandwidth and reduces latency. In the future, the telnet interface may become deprecated.
The simplest way of connecting to Twilight (though not the best) requires Java WebStart: (courtesy of javassh.org)
- File -> Connect
- Enter "g1.twilightmmorl.com:8001" in the box that comes up and choose OK
On Unix-like systems, telnet and ssh clients are usually provided by default, and the relevant commands are:
- telnet g1.twilightmmorl.com 8001
- ssh -p 8002 g1.twilightmmorl.com
On Windows systems, a client such as PuTTY is prefered, but Windows telnet may also be used:
- Start -> Run -> "telnet g1.twilightmmorl.com 8001"
To connect with PuTTY, simply enter the appropriate protocol, hostname, and port information, and click Open. Note that when using PuTTY to connect to the telnet inferface, local line editing must be forced off in your PuTTY configuration (under "Terminal").
Guides for registering your character and playing the game are provided in-game.
Screenshots