Difference between revisions of "SLASH'EM"
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|interface = [[ASCII]], [[Keyboard]], [[Graphical tiles]] | |interface = [[ASCII]], [[Keyboard]], [[Graphical tiles]] | ||
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|site = | |site = http://slashem.sourceforge.net | ||
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Revision as of 08:07, 21 April 2009
SLASH'EM | |
---|---|
Stable game | |
Developer | The SLASH'EM DevTeam |
Theme | fantasy |
Influences | NetHack,SLASH |
Released | ({{{relver}}}) |
Updated | Saturday, December 30, 2006 ({{{updver}}}) |
Licensing | Nethack General Public License |
P. Language | C, C++ |
Platforms | All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes), Apple Mac OS Classic |
Interface | ASCII, Keyboard, Graphical tiles |
Game Length | |
Official site of SLASH'EM |
SLASH'EM (which is short for Super Lotsa Added Stuff Hack - Extended Magic) is a variant of NetHack with, as its name implies, many new features. It started by combining the NetHack variant SLASH (by Tom Proudfoot) with Larry Stewart-Zerba's Wizard Patch, with various additional changes since.
Description
SLASH'EM can be described as NetHack with some added features, such as:
- New classes
- A longer dungeon
- Many special levels (like the Sokoban levels)
- Lots of new monsters and items
Note that Sokoban levels are among the features that have been adopted into Nethack from SLASH'EM.
Version and platforms
SLASH'EM was created by Warren Cheung, based on NetHack v3.3.1. The latest version is V0.0.7E7F3, available for Windows, OS/2, and Fedora Core 3. DOS and Mac Classic versions are available for 0.0.7E7F2.