Difference between revisions of "RogueSDL"

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RogueSDL is the Roguelike graphics and input library for [[Csharp|C#]] and the [[.NET Framework]] maintained by [[User:Ed Ropple | Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).
RogueSDL is the Roguelike graphics and input library for [[C Sharp|C#]] and the [[.NET Framework]] maintained by [[User:Ed Ropple | Ed Ropple]]. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).


RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.
RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.

Revision as of 09:24, 17 June 2009

RogueSDL
Library project
Developer Ed Ropple
Released
Updated
Status
Licensing GNU LGPL
P. Language
Platforms
Dependencies
Official site of RogueSDL


RogueSDL is the Roguelike graphics and input library for C# and the .NET Framework maintained by Ed Ropple. It supports 24-bit color for ASCII tiles, high-bit rendered tiles, and nonstandard viewport widths (the library will accept anything that is a multiple of tile width and height).

RogueSDL uses the SDL.NET rendering libraries and is released under the GNU Lesser General Public License.