Difference between revisions of "Fast Light Toolkit:Reviews"
m (→Conclusion) |
|||
Line 15: | Line 15: | ||
=== Conclusion === | === Conclusion === | ||
At this point this appears to be the most hopeful looking of all the toolkits I have tried. I will most likely add to this review as I find out more about it. | I have confirmed that Japanese text can be displayed via UTF-8 with FLTK functions. At this point this appears to be the most hopeful looking of all the toolkits I have tried. I will most likely add to this review as I find out more about it. | ||
[[Category:Library]][[Category:Articles]] | [[Category:Library]][[Category:Articles]] |
Revision as of 15:24, 5 June 2009
Review of Fast Light Toolkit by PaulBlay
Usage background
Preferred IDE : Visual C++ 2008 Express Edition
Preferred Platform : Windows XP
Other requirements sought : Unicode support / Works with SQLite
Experience with Fast Light Toolkit
I had some initial problems getting the Hello World project to compile with FLTK. This was due to an omission in the online instructions. When compiling with VC++ you need to explicitly define WIN32 (e.g. /DWIN32 in the C/C++ compiler command line). Also where it says COMCTRL32.LIB it should say COMCTL32.LIB. Having sorted those points out I actually got my "Hello World" displayed! The functions provided by FLTK appear refreshingly simple to understand and I'm hopeful I'll be able to do what I need to with it.
Conclusion
I have confirmed that Japanese text can be displayed via UTF-8 with FLTK functions. At this point this appears to be the most hopeful looking of all the toolkits I have tried. I will most likely add to this review as I find out more about it.