Difference between revisions of "Space or death"
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|platforms = Linux, Windows | |platforms = Linux, Windows | ||
|interface = ASCII | |interface = ASCII | ||
|length = | |length = unlimited | ||
|site = http://spaceordeath.blogspot.com | |site = http://spaceordeath.blogspot.com | ||
}} | }} | ||
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* Gangs, corporations, colonies | * Gangs, corporations, colonies | ||
* Each skill consists of knowledge and expierience | * Each skill consists of knowledge and expierience | ||
* Permadeath | |||
== Related links == | == Related links == | ||
* [http://spaceordeath.blogspot.com Dev blog] | * [http://spaceordeath.blogspot.com Dev blog] |
Revision as of 13:19, 6 August 2009
Space or death | |
---|---|
Talkie-Talkie Project | |
Developer | Rafal Grochala |
Theme | Futurist |
Influences | lack! |
Licensing | freeware or GPL |
P. Language | C++ |
Platforms | Linux, Windows |
Interface | ASCII |
Game Length | unlimited |
Official site of Space or death |
Space or death will be hard science-fiction roguelike game. "Hard" means: there will be no speed larger than light speed; also there will be time dilation; and there will be very hard to fly without star maps.
First list of features:
- Big realism
- Randomly created world
- Galactic network - talks, buying and selling goods
- Investing in player's knowledge and ship
- World with own global events
- Variable quests
- Gangs, corporations, colonies
- Each skill consists of knowledge and expierience
- Permadeath