Difference between revisions of "Ascii Dreams"
Jump to navigation
Jump to search
(article on gamasutra) |
m (minor expansion) |
||
Line 1: | Line 1: | ||
Ascii Dreams is | Ascii Dreams is a development blog for [[UnAngband]] written by Andrew Doull. | ||
The weblog was created in January 2007 and since April 2009 it has over 500 posts. It includes articles that may be of interest to the wider [[roguelike]] development community. | |||
An article from Ascii Dreams was featured on [http://slashdot.org Slashdot] on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period. | An article from Ascii Dreams was featured on [http://slashdot.org Slashdot] on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period. | ||
Another article was featured on [http://www.gamasutra.com/ | Another article was featured on [http://www.gamasutra.com/ Gamasutra] on 27th July, 2009. | ||
{{stub}} | {{stub}} | ||
Line 9: | Line 11: | ||
* [http://roguelikedeveloper.blogspot.com/ Ascii Dreams - Unangband Development Blog] | * [http://roguelikedeveloper.blogspot.com/ Ascii Dreams - Unangband Development Blog] | ||
* [http://roguelikedeveloper.blogspot.com/2009/04/500th-post.html 500th post and overview of past activity] | |||
* [http://games.slashdot.org/article.pl?sid=07/11/21/1858240 Slashdot article - "Why Do Games Still Have Levels?"] | * [http://games.slashdot.org/article.pl?sid=07/11/21/1858240 Slashdot article - "Why Do Games Still Have Levels?"] | ||
* [http://www.gamasutra.com/php-bin/news_index.php?story=24468 Gamasutra article - "Analysis: The Game Design Lessons Of Permadeath"] |
Revision as of 09:31, 20 October 2009
Ascii Dreams is a development blog for UnAngband written by Andrew Doull.
The weblog was created in January 2007 and since April 2009 it has over 500 posts. It includes articles that may be of interest to the wider roguelike development community.
An article from Ascii Dreams was featured on Slashdot on 21st November, 2007 and received approximately 16,000 unique visitors to the blog over a two day period.
Another article was featured on Gamasutra on 27th July, 2009.
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.