Difference between revisions of "UnNetHack"

From RogueBasin
Jump to navigation Jump to search
m (Updated version 3.5.2)
(updated for UnNetHack 3.5.3)
Line 4: Line 4:
|influences = [[NetHack]]
|influences = [[NetHack]]
|released = May 26, 2009 (3.5.1)
|released = May 26, 2009 (3.5.1)
|updated = Dec 5, 2009 (3.5.2)
|updated = Sep 4, 2010 (3.5.3)
|licensing = NetHack [[GPL]]
|licensing = NetHack [[GPL]]
|language = [[C]]
|language = [[C]]
Line 22: Line 22:
==External links==
==External links==


* [http://unnethack.wordpress.com/ Development blog]
* [http://apps.sourceforge.net/trac/unnethack/wiki/Screenshots Screenshots]
* [http://apps.sourceforge.net/trac/unnethack/wiki/Screenshots Screenshots]
* Public server: telnet un.nethack.nu
* Public server: telnet un.nethack.nu

Revision as of 08:23, 5 September 2010

UnNetHack
Beta Project
Developer Patric Mueller
Theme Fantasy
Influences NetHack
Released May 26, 2009 (3.5.1)
Updated Sep 4, 2010 (3.5.3)
Licensing NetHack GPL
P. Language C
Platforms Linux, Windows
Interface ASCII
Game Length 8+ hours
Official site of UnNetHack

The main intent of this fork is to put more randomness, challenges and fun into NetHack.

It features more levels (e.g. all of Pasi Kallinens new levels, most of the Heck² levels by Kelly Bailey and the Blackmarket from Slash'EM), several UI changes like automatically opened doors and the pickup thrown patch and a lot of game play related changes.

All changes are documented on the project page.

External links