Difference between revisions of "Rayel"
Jump to navigation
Jump to search
(Created page with '{{game-beta| name = Rayel |developer = Anfeir |theme = Fantasy |influences = Daggerfall, ADOM, ArcticMUD |released = 05.03.2010 |updated = 05.03.2010 |licensing = Freeware,<b…') |
|||
Line 19: | Line 19: | ||
The plot: A character comes to the world that is completely new to him. He knows | The plot: A character comes to the world that is completely new to him. He knows | ||
nothing about it. How should he behalf and what to do - it's all up to him. | nothing about it. How should he behalf and what to do - it's all up to him. | ||
0.1.1: added the ability to increase game field width. |
Revision as of 07:57, 10 March 2010
Rayel | |
---|---|
Beta Project | |
Developer | Anfeir |
Theme | Fantasy |
Influences | Daggerfall, ADOM, ArcticMUD |
Released | 05.03.2010 |
Updated | 05.03.2010 |
Licensing | Freeware, Closed Source |
P. Language | C++ |
Platforms | Windows |
Interface | ASCII - Keyboard, Mouse |
Game Length | 100+ hours |
Official site of Rayel |
Rayel is a single-player role playing game similar to a rogue-like. The game world is predefined and almost static: all the areas, dungeons, most of item properties.
The plot: A character comes to the world that is completely new to him. He knows nothing about it. How should he behalf and what to do - it's all up to him.
0.1.1: added the ability to increase game field width.