Difference between revisions of "Roguestar"

From RogueBasin
Jump to navigation Jump to search
m
Line 6: Line 6:
|theme = Sci-Fi
|theme = Sci-Fi
|released = May 9, 2008
|released = May 9, 2008
|updated = July 11, 2010
|updated = July 11, 2010 (0.4.0.2)
|language = [[Haskell]]
|language = [[Haskell]]
|platforms = Linux, Windows, MacOS X
|platforms = Linux, Windows, MacOS X

Revision as of 21:16, 28 July 2010


Roguestar
Beta Project
Developer Christopher Lane Hinson
Theme Sci-Fi
Influences Nethack, Slash'Em, Starflight (Electronic Arts)
Released May 9, 2008
Updated July 11, 2010 (0.4.0.2)
Licensing AGPL3
P. Language Haskell
Platforms Linux, Windows, MacOS X
Interface 3D Graphics
Game Length 22 planets
Official site of Roguestar


Roguestar is an open source, science fiction themed roguelike game written in Haskell using OpenGL. Roguestar is not yet a winnable game.