Difference between revisions of "Mike's Adventure Game"
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''MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it.'' | ''MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it.'' | ||
It is somewhere between the complexity of the original [[rogue]] and that of [[hack]]. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the layer, such as the ability to use items ore stumble onto traps. The monster names are also different from those of rogue. Like the PC version of rogue, it uses the extended character set to produce "pseudo-graphics". | |||
== Game related links == | == Game related links == | ||
Revision as of 18:20, 25 July 2010
Mike's Adventure Game | |
---|---|
Stable game | |
Developer | Mike Teixeira |
Theme | fantasy |
Influences | Rogue |
Released | 1988 (?) |
Updated | (?) |
Licensing | |
P. Language | C |
Platforms | DOS |
Interface | Color ASCII text |
Game Length | unknown |
Official site of Mike's Adventure Game |
MAG is a visual adventuring game where you (our hero) must delve deeply into an ancient, abandoned dungeon. There you must seek out the magical Sudbury Sapphire and return safely back to the surface with it. It is somewhere between the complexity of the original rogue and that of hack. It does not have special levels, pets, or shops like hack, but unlike rogue, (and like hack) , monsters have similar abilities to the layer, such as the ability to use items ore stumble onto traps. The monster names are also different from those of rogue. Like the PC version of rogue, it uses the extended character set to produce "pseudo-graphics".
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