Difference between revisions of "Deliantra"

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{{game-stable| name = Deliantra
{{game-stable| name = Deliantra
|developer = The Deliantra Development Team
|developer = The Deliantra Development Team, Marc Lehmann, Robin Redeker
|theme = [[Dungeons and Dragons|D&Dish Stock Fantasy]]
|theme = [[Dungeons and Dragons|D&Dish Stock Fantasy]]
|influences = [[Nethack]] and [[Moria]]
|influences = [[Nethack]] and [[Moria]]
Line 10: Line 10:
|language = [[Cpp | C++]] and [[Perl]]
|language = [[Cpp | C++]] and [[Perl]]
|platforms = [[Windows]], [[Linux]], [[Mac OS X]]
|platforms = [[Windows]], [[Linux]], [[Mac OS X]]
|interface = [[OpenGL]], [[Keyboard]], [[Mouse]]
|interface = Tiles, [[OpenGL]], [[Keyboard]], [[Mouse]]
|length = Unlimited
|length = Unlimited
|site = http://www.deliantra.net/
|site = http://www.deliantra.net/
}}
}}
Deliantra is free software game based on [[Crossfire]] that has a likeness of roguelikes, but might not be considered one. This is because Deliantra is graphical, non-[[permadeath]], multiplayer, and is in realtime. However, many dungeons are still randomly generated, and plenty others are non-generated, if you would rather prefer some kind of plot, but there is no one goal that ties everything together.
Deliantra is a Free Software game forked from [[Crossfire]] that has a likeness of roguelikes, but might not be considered one. This is because Deliantra is graphical, non-[[permadeath]], multiplayer, and is in realtime. However, many dungeons are still randomly generated, and plenty others are non-generated, if you would rather prefer some kind of plot, but there is no one goal that ties everything together.


Other similarities is that the character is not limited; it is free to expand and develop however you want, and roam wherever you want. You still only control one character, but are allowed to create and play as many characters as you wish.
Other similarities is that the character is not limited; it is free to expand and develop however you want, and roam wherever you want. You still only control one character, but are allowed to create and play as many characters as you wish.

Revision as of 16:33, 20 February 2011

Deliantra
Stable game
Developer The Deliantra Development Team, Marc Lehmann, Robin Redeker
Theme D&Dish Stock Fantasy
Influences Nethack and Moria
Released May 30, 2006 (?)
Updated May 31, 2010 (Server 3.0, Client 2.11)
Licensing GPL+AGPL
P. Language C++ and Perl
Platforms Windows, Linux, Mac OS X
Interface Tiles, OpenGL, Keyboard, Mouse
Game Length Unlimited
Official site of Deliantra


Deliantra is a Free Software game forked from Crossfire that has a likeness of roguelikes, but might not be considered one. This is because Deliantra is graphical, non-permadeath, multiplayer, and is in realtime. However, many dungeons are still randomly generated, and plenty others are non-generated, if you would rather prefer some kind of plot, but there is no one goal that ties everything together.

Other similarities is that the character is not limited; it is free to expand and develop however you want, and roam wherever you want. You still only control one character, but are allowed to create and play as many characters as you wish.