Difference between revisions of "Descension"
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|influences = [[Dungeon Crawl Stone Soup]] | |influences = [[Dungeon Crawl Stone Soup]] | ||
|released = 12/28/2010 | |released = 12/28/2010 | ||
|updated = 1/ | |updated = 1/21/2011 | ||
|licensing = | |licensing = | ||
|language = [[C Sharp]], XNA, [[libtcod]] | |language = [[C Sharp]], XNA, [[libtcod]] |
Revision as of 04:03, 22 January 2011
Descension | |
---|---|
Alpha Project | |
Developer | QJaxun |
Theme | Fantasy |
Influences | Dungeon Crawl Stone Soup |
Released | 12/28/2010 |
Updated | 1/21/2011 |
Licensing | |
P. Language | C Sharp, XNA, libtcod |
Platforms | Windows |
Interface | tiles, mouse, keyboard |
Game Length | short |
Official site of Descension |
My pet project called Descension. My goal is to create a typical graphical roguelike using a mouse driven interface. It is in a very early alpha stage of development. Check out the website at descensionthegame.com for more information, screenshots and download links. Leave any questions/comments at the Descension Forum.
v 0.0.7 - Released 1/21/2011
- finished implementing thrown weapons
- finished spell targetting and improved ranged weapon targetting
- added tile editor tab to data editor
- implemented skill increase system for weapon and magic skills
- implemented more effect types - knockback, teleport, fly and summon item
- added light enchantment effect to the following weapon enchants - flaming, icy, shock, poisonous, acidic, holy and unholy and added the ability to add light effects to other pre-enchants
- rewrote level up bonuses - added a tab to the race editor for level up bonuses
- added the ability to throw potions
- added new items - vial of poison and vial of acid
- added buttons to switch between inventory and spellbook
- added buttons to switch stat/skill display modes
- implemented basic hunger system
- removed the ability to move through water