Difference between revisions of "XirrelaiRPG"
Pteriforever (talk | contribs) |
Pteriforever (talk | contribs) |
||
Line 12: | Line 12: | ||
|interface = Graphical | |interface = Graphical | ||
|length = 10-20 minutes | |length = 10-20 minutes | ||
|site = http://forgottenplanet.com/caillan/ | |site = http://forgottenplanet.com/caillan/xirrelairpg101.exe | ||
}} | }} | ||
Revision as of 22:15, 26 January 2011
XirrelaiRPG | |
---|---|
Beta Project | |
Developer | Pteriforever |
Theme | DNDish Stock Fantasy |
Influences | SLASH'EM, ToMe4. |
Released | 26/1/2011 |
Updated | 26/1/2011(1.0.1) |
Licensing | Freeware |
P. Language | Game Maker 7.0 |
Platforms | Windows |
Interface | Graphical |
Game Length | 10-20 minutes |
Official site of XirrelaiRPG |
XirrelaiRPG is my first attempt at creating a roguelike in GM7. It was made in three days. More content is planned in the relatively distant future, but for now, there's a 15-level dungeon. The levels' most important features all stay the same, but the space in between them is randomized and nonpersistent in either direction. The basic engine is based off of a tabletop game I made in early 2010, however, features like the complex critical table and the status effects and their resistances were removed.
The controls are a bit abnormal, so check out the help file.
Changelog:
1.0.1:
--Fixed ultimate fearie's summoning attack.
--Fixed the magma in the ultimate fearie level. It no longer appears obscured by LoS-fog.
--Fixed the special item that appears in the big level. It was either metal armour, a cube gun, or a shiny sword, but due to the way it was created it didn't exist in your inventory.
--Added the LoS-fog to more places
--Reduced LoS distance
--Fixed help file
1.0.0: First release.