Difference between revisions of "Pyromancer"

From RogueBasin
Jump to navigation Jump to search
m
Line 21: Line 21:
* antialiased fov
* antialiased fov
* FPS-like keyboard + mouse control or Diablo2-like mouse only control
* FPS-like keyboard + mouse control or Diablo2-like mouse only control
== Screenshots ==
http://doryen.eptalys.net/data/libtcod-projects/pyro_001-full.jpg
http://doryen.eptalys.net/data/libtcod-projects/pyro_004-full.jpg
http://doryen.eptalys.net/data/libtcod-projects/pyro_005-full.jpg

Revision as of 05:47, 1 March 2011

Pyromancer
7DRL
Developer jice
Theme Fantasy
Influences
Released Mar 6, 2009 (0.1)
Updated Mar 26, 2009 (0.1.2)
Licensing BSD
P. Language C++
Platforms Windows,Linux
Interface
Game Length ~1 hour
Official site of Pyromancer


Attempt for the 2009 7DRL contest. It’s a prototype to test various experimental gameplay mechanisms that might be included in TCOD.

Included :

  • sub-cell resolution for dungeon generation, lighting and fov
  • monster spawning controlled by AI director (left4dead-like)
  • antialiased fov
  • FPS-like keyboard + mouse control or Diablo2-like mouse only control

Screenshots

pyro_001-full.jpg

pyro_004-full.jpg

pyro_005-full.jpg