Difference between revisions of "Pyromancer"

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== Screenshots ==
== Screenshots ==


http://doryen.eptalys.net/data/libtcod-projects/pyro_001-full.jpg
http://doryen.eptalys.net/data/libtcod-projects/pyro_003-full.jpg


http://doryen.eptalys.net/data/libtcod-projects/pyro_004-full.jpg
http://doryen.eptalys.net/data/libtcod-projects/pyro_004-full.jpg


http://doryen.eptalys.net/data/libtcod-projects/pyro_002-full.jpg
http://doryen.eptalys.net/data/libtcod-projects/pyro_002-full.jpg

Revision as of 09:27, 18 September 2011

Pyromancer
7DRL
Developer jice
Theme Fantasy
Influences
Released Mar 6, 2009 (0.1)
Updated Mar 26, 2009 (0.1.2)
Licensing BSD
P. Language C++
Platforms Windows,Linux
Interface
Game Length ~1 hour
Official site of Pyromancer


Attempt for the 2009 7DRL contest. It’s a prototype to test various experimental gameplay mechanisms that might be included in TCOD.

Included :

  • sub-cell resolution for dungeon generation, lighting and fov
  • monster spawning controlled by AI director (left4dead-like)
  • antialiased fov
  • FPS-like keyboard + mouse control or Diablo2-like mouse only control

Screenshots

pyro_003-full.jpg

pyro_004-full.jpg

pyro_002-full.jpg