Difference between revisions of "Pyromancer"
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|theme = Fantasy | |theme = Fantasy | ||
|released = Mar 6, 2009 (0.1) | |released = Mar 6, 2009 (0.1) | ||
|updated = | |updated = Sep 18, 2011 (0.2.0) | ||
|language = [[C++]] | |language = [[C++]] | ||
|platforms = [[Windows]],[[Linux]] | |platforms = [[Windows]],[[Linux]] | ||
|site = http://doryen.eptalys.net/pyromancer | |site = http://doryen.eptalys.net/games/pyromancer | ||
|licensing = BSD | |licensing = BSD | ||
|interface = | |interface = | ||
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}}{{stub}} | }}{{stub}} | ||
Attempt for the 2009 7DRL contest. | Attempt for the 2009 7DRL contest. It's a prototype to test various experimental gameplay mechanisms that might be included in [[TCOD]]. | ||
Included : | Included : | ||
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* monster spawning controlled by AI director (left4dead-like) | * monster spawning controlled by AI director (left4dead-like) | ||
* antialiased fov | * antialiased fov | ||
* FPS-like keyboard + mouse | * diffuse lighting | ||
* FPS-like keyboard + mouse control | |||
== Screenshots == | == Screenshots == |
Revision as of 09:29, 18 September 2011
Pyromancer | |
---|---|
7DRL | |
Developer | jice |
Theme | Fantasy |
Influences | |
Released | Mar 6, 2009 (0.1) |
Updated | Sep 18, 2011 (0.2.0) |
Licensing | BSD |
P. Language | C++ |
Platforms | Windows,Linux |
Interface | |
Game Length | ~1 hour |
Official site of Pyromancer |
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.
Attempt for the 2009 7DRL contest. It's a prototype to test various experimental gameplay mechanisms that might be included in TCOD.
Included :
- sub-cell resolution for dungeon generation, lighting and fov
- monster spawning controlled by AI director (left4dead-like)
- antialiased fov
- diffuse lighting
- FPS-like keyboard + mouse control
Screenshots