Difference between revisions of "Pyromancer"
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|language = [[C++]] | |language = [[C++]] | ||
|platforms = [[Windows]],[[Linux]] | |platforms = [[Windows]],[[Linux]] | ||
|site = http://doryen | |site = http://roguecentral.org/doryen/libtcod/project2/?id=41 | ||
|licensing = BSD | |licensing = BSD | ||
|interface = | |interface = |
Revision as of 19:16, 30 October 2014
Pyromancer | |
---|---|
7DRL | |
Developer | jice |
Theme | Fantasy |
Influences | |
Released | Mar 6, 2009 (0.1) |
Updated | Sep 18, 2011 (0.2.0) |
Licensing | BSD |
P. Language | C++ |
Platforms | Windows,Linux |
Interface | |
Game Length | ~15 minutes |
Official site of Pyromancer |
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.
Attempt for the 2009 7DRL contest. It's a prototype to test various experimental gameplay mechanisms that might be included in TCOD.
Included :
- sub-cell resolution for dungeon generation, lighting and fov
- monster spawning controlled by AI director (left4dead-like)
- antialiased fov
- diffuse lighting
- FPS-like keyboard + mouse control
Screenshots