Difference between revisions of "User talk:Batch09master"
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== Zombie Madness == | == Zombie Madness == | ||
[[File:http://i907.photobucket.com/albums/ac278/TheApollyon/Untitled-18.png]] | |||
; Recent Updates, Changes and Fixes(v0.6) | === Description === | ||
* ('''Update''') | ---- | ||
This game is currently still under development but at a stable and held state till further notice. Zombie Madness includes keyboard-based controls, AI and animations. It is a realtime roguelike with a simple goal to survive as many waves as you can, but once your hp reaches 0 it is game over. | |||
=== Information === | |||
---- | |||
; Recent Updates, Changes and Fixes (v0.6) | |||
* ('''Update''') Place traps on map | |||
* ('''Update''') Random health packs | * ('''Update''') Random health packs | ||
* ('''Update''') Zombies damage increase every 5 waves | * ('''Update''') Zombies damage increase every 5 waves | ||
Line 9: | Line 16: | ||
* ('''Change''') Upgrades cost increases | * ('''Change''') Upgrades cost increases | ||
* ('''Update''') Handgun and upgrade menu | * ('''Update''') Handgun and upgrade menu | ||
* ('''Update''') C4 Charges | * ('''Update''') C4 Charges available to buy | ||
* ('''Fix''') Movement allowed whilst C4 | * ('''Fix''') Movement allowed whilst C4 explode | ||
* ('''Update''') Building survival money bonus ever map change | * ('''Update''') Building survival money bonus ever map change | ||
* ('''Update''') Difficulty menu | * ('''Update''') Difficulty menu | ||
Line 17: | Line 24: | ||
* ('''Change''') Known bugs fixed | * ('''Change''') Known bugs fixed | ||
; Future Updates, Changes(v0.7) | ; Future Updates, Changes (v0.7) | ||
: Unrevised | : Unrevised | ||
Line 28: | Line 35: | ||
: v0.7 (Unreleased) | : v0.7 (Unreleased) | ||
; Sources | ; Sources | ||
: http://cymonsgames.com/forum/index.php?topic=257.0 | : http://cymonsgames.com/forum/index.php?topic=257.0 (www.cymonsgames.com) | ||
: http://roguetemple.com/forums/index.php?topic=838.0 | : http://roguetemple.com/forums/index.php?topic=838.0 (www.roguetemple.com) |
Revision as of 10:00, 4 October 2011
Zombie Madness
File:Http://i907.photobucket.com/albums/ac278/TheApollyon/Untitled-18.png
Description
This game is currently still under development but at a stable and held state till further notice. Zombie Madness includes keyboard-based controls, AI and animations. It is a realtime roguelike with a simple goal to survive as many waves as you can, but once your hp reaches 0 it is game over.
Information
- Recent Updates, Changes and Fixes (v0.6)
- (Update) Place traps on map
- (Update) Random health packs
- (Update) Zombies damage increase every 5 waves
- (Change) Zombies have higher range of movement speed
- (Change) Upgrades now cost more
- (Change) Upgrades cost increases
- (Update) Handgun and upgrade menu
- (Update) C4 Charges available to buy
- (Fix) Movement allowed whilst C4 explode
- (Update) Building survival money bonus ever map change
- (Update) Difficulty menu
- (Update) Custom Mode for difficulty menu
- (Update) Animated UI
- (Change) Known bugs fixed
- Future Updates, Changes (v0.7)
- Unrevised
- Known Bugs
- None listed
- Versions and Downloads
- v0.5 and below (Unavailable)
- v0.6 (Released [1])
- v0.7 (Unreleased)
- Sources
- http://cymonsgames.com/forum/index.php?topic=257.0 (www.cymonsgames.com)
- http://roguetemple.com/forums/index.php?topic=838.0 (www.roguetemple.com)