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== Official Development State classification == | == Official Development State classification == | ||
Categorized by the extent to which the came has been completed: | |||
* | |||
* | * {{:Stable games}} | ||
* | * {{:Beta projects}} | ||
* | * {{:Alpha projects}} | ||
*[[ | * {{:Talkie talkie projects}} | ||
*[[Comerical games|Commercial Games]]: Commercial roguelike games. | * {{:Defunct projects}} | ||
Related categorizations: | |||
* [[Major Roguelikes]]: Time-tested and found worthy of attention; foremost representatives of the genre. | |||
* [[Comerical games|Commercial Games]]: Commercial roguelike games. | |||
== Master lists == | == Master lists == |
Revision as of 17:42, 3 April 2006
Official Development State classification
Categorized by the extent to which the came has been completed:
- == Official Development State classification ==
Categorized by the extent to which the came has been completed:
- Template loop detected: Stable games
- Template loop detected: Beta projects
- Template loop detected: Alpha projects
- Template loop detected: Talkie talkie projects
- Template loop detected: Defunct projects
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles
- == Official Development State classification ==
Categorized by the extent to which the came has been completed:
- Template loop detected: Stable games
- Template loop detected: Beta projects
- Template loop detected: Alpha projects
- Template loop detected: Talkie talkie projects
- Template loop detected: Defunct projects
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles
- == Official Development State classification ==
Categorized by the extent to which the came has been completed:
- Template loop detected: Stable games
- Template loop detected: Beta projects
- Template loop detected: Alpha projects
- Template loop detected: Talkie talkie projects
- Template loop detected: Defunct projects
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles
- == Official Development State classification ==
Categorized by the extent to which the came has been completed:
- Template loop detected: Stable games
- Template loop detected: Beta projects
- Template loop detected: Alpha projects
- Template loop detected: Talkie talkie projects
- Template loop detected: Defunct projects
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles
- == Official Development State classification ==
Categorized by the extent to which the came has been completed:
- Template loop detected: Stable games
- Template loop detected: Beta projects
- Template loop detected: Alpha projects
- Template loop detected: Talkie talkie projects
- Template loop detected: Defunct projects
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles
Related categorizations:
- Major Roguelikes: Time-tested and found worthy of attention; foremost representatives of the genre.
- Commercial Games: Commercial roguelike games.
Master lists
Following are quite large lists of roguelikes:
Evolutionary Branch Classification
These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.
- Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
- Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.
See Tree of roguelike evolution
Special Categories
- Handheld roguelikes - for cellphones, Game Boys, etc.
- RogueLike Engines, which in and of themselves are not games, offer the means to construct new games.
- Coffeebreak roguelikes - extremely short, but fun
- Console roguelikes - for video game consoles