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== Official Development State classification ==
== Official Development State classification ==


*[[Major Roguelikes]]: Time-tested and found worthy of attention; foremost representatives of the genre.
Categorized by the extent to which the came has been completed:
*[[Stable games|Stable Games]]: Playable games in their given state, merely lacking the fanbase to enter the ranks of the majors.
 
*[[Beta projects|Beta Projects]]: In general release, but not yet considered to be complete. Players are cautioned to expect and possibly await more polished releases.
* {{:Stable games}}
*[[Alpha projects|Alpha Projects]]: Proof of concept releases; generally unplayable.
* {{:Beta projects}}
*[[Talkie talkie projects|Talkie-Talkie Projects]]: Projects under discussion for which no actual code or executable has circulated.
* {{:Alpha projects}}
*[[Defunct projects|Defunct Projects]]: Games which are no longer being developed and are not considered finished by their authors.
* {{:Talkie talkie projects}}
*[[Comerical games|Commercial Games]]: Commercial roguelike games.
* {{:Defunct projects}}
 
Related categorizations:
 
* [[Major Roguelikes]]: Time-tested and found worthy of attention; foremost representatives of the genre.
* [[Comerical games|Commercial Games]]: Commercial roguelike games.


== Master lists ==
== Master lists ==

Revision as of 17:42, 3 April 2006

Official Development State classification

Categorized by the extent to which the came has been completed:

  • == Official Development State classification ==

Categorized by the extent to which the came has been completed:

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories

Categorized by the extent to which the came has been completed:

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories

Categorized by the extent to which the came has been completed:

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories

Categorized by the extent to which the came has been completed:

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories

Categorized by the extent to which the came has been completed:

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories

Related categorizations:

Master lists

Following are quite large lists of roguelikes:

Evolutionary Branch Classification

These are the two main evolutionary branches taken from Rogue. Of course, many roguelikes belong to neither, especially more recent games which often borrow from other genres, such as simulation and strategy.

  • Hacklike: these games take inspiration primarily from Hack and its descendants. NetHack is the most advanced in this genre. ADOM and Crawl may also be considered hacklikes.
  • Band: these are games which take inspiration from Moria and its descendants. Properly, this term would only refer to Angband and its variants, but one can extend it to other games with similar playstyle. Many consider Diablo to be a band.

See Tree of roguelike evolution

Special Categories