Difference between revisions of "Microcosm"
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m (Added screenshots. Thanks for correcting the version update!) |
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|updated = Dec 14, 2011 | |updated = Dec 14, 2011 | ||
|updver = version 0.2 | |updver = version 0.2 | ||
|licensing = [[Closed source]] | |licensing = [[Licensing#Closed source|Closed source]] | ||
|language = [[Java]] | |language = [[Java]] | ||
|platforms = [[Android]] | |platforms = [[Android]] |
Latest revision as of 09:10, 9 May 2013
Microcosm | |
---|---|
Alpha Project | |
Developer | Colin Gan |
Theme | sci-fi |
Influences | Dungeon Crawl Stone Soup, Dwarf Fortress, Angband, The Enchanted Cave, Brogue, Dweller, Legends of Yore |
Released | Nov 18, 2011 |
Updated | Dec 14, 2011 |
Licensing | Closed source |
P. Language | Java |
Platforms | Android |
Interface | Touch |
Game Length | under an hour currently |
[{{{site}}} Official site of Microcosm] |
Microcosm is a coffeebreak roguelike
Somewhere far away, a robot lands on a tiny planet and begins an expedition to uncover alien artifacts and destroy a growing menace that lurks deep beneath its surface....
Features
- Screen-sized levels
- A clean and simple user interface specifically designed for Android
- Unique game art and icons
- Dig for ores and kill aliens for gems to upgrade your robot!
Release log
Version 0.2:
- Impassable rock, improved alien pathfinding, ability to heal by consuming ore
Version 0.1:
- Initial release
Screenshots
The last screenshot features plant-life, which will be present in the next release.
Download
Here. [1]