Difference between revisions of "CryptRL"
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|developer = Vincent "Crypt" Primault | |developer = Vincent "Crypt" Primault | ||
|released = | |released = | ||
|updated = | |updated = May 9, 2006 | ||
|status = [[Beta]] 0.606 | |status = [[Beta]] 0.606 | ||
|language = [[Java]] | |language = [[Java]] |
Revision as of 12:45, 9 May 2006
CryptRL | |
---|---|
Developer | Vincent "Crypt" Primault |
Theme | Fantasy |
Influences | NetHack, Slash'EM |
Status | Beta 0.606 |
Released | |
Updated | May 9, 2006 |
Licensing | |
P. Language | Java |
Platforms | Java |
Interface | Tiles, Keyboard |
Game Length | |
Official site of CryptRL |
Description
CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.
It's bilingual (english/french) and allows you to switch language ingame.
Its main influence is NetHack/Slash'Em (as for the ingame interaction)
Latest version, while being playable, is not the final version
Current version includes:tools (picking tools, picks, shovels, lanterns, oil flasks, etc), LOS, lighting, monsters, potions, weapons, armors, traps, chests, stats & skills, night/day cycles, teleporters, automap, parrying, spells, scrolls, weather effects, amongst many others, altough there are still a lot of features to implement. (e.g more spells, more monsters, more AI, amulets, shields, boots, gauntlets, quests, cities, npcs, etc....)
In the game some maps are pregenerated while others are random, all of them are persistant and the final version will contain thematic random generators for dungeons, ciites and wilderness (for instance a random room could be a laboratory. So it wouldn't contain the same features as a jail or a bedroom.)
Keybindings
Alt L = switch english/français 789 4 6 123 = movements 789 456 123 = direction action z = Spell book / Grimoire Z = Cast Spell / Lancer un sort i = inventory c = close / fermer o = open / ouvrir , = get / prendre d = drop / deposer space = pass turn / passer son tour w = equip weapon / equiper arme W = put on armor / equiper armure x = release weapon / lacher arme T = take off armor / enleve armure a = apply / utiliser + = increase parry / augmenter parade - = decrease parry / diminuer parade k = kick / coup de pied f = fire,throw / tirer,lancer q = quaff / boire e = eat / manger l = loot / fouiller un contenant (coffre, sac, mobilier, etc) > = down / descendre < = up / monter s = search / chercher r = read / lire Alt u = trap, untrap / activer, desactiver piege S = save / sauvegarder partie L = load / charger partie ? = shortcuts / raccourcis ";" = look / regarder - obtenir des informations sur quelque chose A = activate / activer (levier, teleporteur, etc) h = stealth mode (use stealth skill)/ mode discretion t = switch trees display / alterner l'affichage des arbres
Test Shortcuts
) = LOS off / desactiver LOS "=" = LOS on / activer LOS i = increase night vision / augmente vue nocturne u = decrease night vision / diminue vue nocturne j = day / jour n = night / nuit Alt ? = god mode Alt g = garbage collector
Known Issues
In current version, these important issues must be corrected:
- Null pointer exceptions are still being thrown sometimes by the random dungeon generator
- There are GUI troubles under LINUX. Not tested under MacOS.
- Several optimizations still have to be done
Please report any bug to:
cryptmaster@free.fr
(any issue report about CryptRL under Linux or MacOs would be greatly appreciated)
Links
- Executable distribution and source code:
http://sourceforge.net/projects/cryptrl/
- THE MOST RECENT RELEASE IS ALWAYS HERE :
http://cryptmaster.free.fr/cryptrl/CRYPT_RL/
- Screenshots: http://cryptmaster.free.fr/cryptrl/Screenshots/
Running Instructions
Under Windows : simply run CryptRL128.bat
If you do not use this .bat file please launch CryptRL from the command line as:
java -cp . -Xms128m -Xmx128m CryptRL
Requirements
CryptRL requires Sun JAVA 1.5 JRE
Developped and works fine under Windows XP.
Not tested under MacOS, Win98, WinMe nor Win2000.
Screenshots