Difference between revisions of "Zombies!"
Jump to navigation
Jump to search
(Created page with "Zombies! is a game created by a community-driven http://en.wikipedia.org/wiki/Agile_software_development process. == Project description == The project is ...") |
|||
Line 1: | Line 1: | ||
Zombies! is a game created by a community-driven [[ | Zombies! is a game created by a community-driven [[http://en.wikipedia.org/wiki/Agile_software_development|agile development]] process. | ||
== Project description == | == Project description == | ||
The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [[ | The project is managed by [[User:Tuplis|Tuplis]] who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [[http://en.wikipedia.org/wiki/Continuous_integration|Continuous integration]] and agile planning are used. Only a vague description of the game scope was locked down: A zombie apocalypse roguelike. |
Revision as of 19:04, 16 June 2012
Zombies! is a game created by a community-driven [development] process.
Project description
The project is managed by Tuplis who is also the sole coder but anyone can join as a designer. The project was initiated as an experiment on whether it is viable to develop a game using an agile, community-driver approach. Practices typical to agile development such as [integration] and agile planning are used. Only a vague description of the game scope was locked down: A zombie apocalypse roguelike.