Difference between revisions of "Forays into Norrendrin"

From RogueBasin
Jump to navigation Jump to search
(Updated for 0.6.2 release)
m (Changed latest version number)
Line 5: Line 5:
|released = January 28, 2012
|released = January 28, 2012
|relver = 0.5.0
|relver = 0.5.0
|updated = July 3, 2012
|updated = July 14, 2012
|updver = 0.6.1
|updver = 0.6.2
|licensing = MIT
|licensing = MIT
|language = [[C Sharp|C#]] with Mono
|language = [[C Sharp|C#]] with Mono

Revision as of 04:10, 14 July 2012

Forays into Norrendrin
Stable game
Developer Derrick Creamer
Theme Fantasy
Influences ADOM, DoomRL, Angband
Released January 28, 2012 (0.5.0)
Updated July 14, 2012 (0.6.2)
Licensing MIT
P. Language C# with Mono
Platforms Windows, Linux
Interface ASCII, Keyboard
Game Length Coffeebreak to medium
Official site of Forays into Norrendrin


A twenty-level dungeon crawl with a skill and feat system, originally starting development in October 2011. The game features starting traits which define your special ability throughout the game on top of the skills/feats which you choose on each character level increase (and at the beginning of the game). There is a quick start system in place that will allow you to save past configurations for a faster start. There is a high-score system which is based on dungeon depth and player level comparisons. The game focuses on a clean user interface with many accessibility options such as quick slots, automated task options, key bindings and more.

Help & How To Play

Included in the download are five text files which will help on a variety of topics, including:

  • help.txt - Featuring a 'how to play' section as well as keyboard commands.
  • advanced_help.txt - Shows some more advanced gameplay tips.
  • feat_help.txt - Describes which each skill/feat does as well as the category for each.
  • item_help.txt - Describes what each item does in the game.
  • spell_help.txt - Describes what each spell does.

Alternatively, most of this information is available in game through various means, including the help menu, which is accessed by pressing "?" (Shift + /).

Screenshots

Here

Download

For Windows

Source and build scripts for Linux

Future Plans

  • 0.7.0 - Gameplay improvement release: Major change to character advancement system, a new focus on light and visibility, more balance changes, more traps, better handling of sound events, improvements to dungeon generation.
  • Soon after - The last major feature: Templated special levels will occasionally appear to offer different challenges.