Difference between revisions of "CryptRL"

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  0,0,-1
  0,0,-1


They are precreated maps. If you've modified them you may still rebuild them by pressing Shift+Alt+R ingame. (start a new game, press shift+alt+r then start a new game again) Note that your modifications on this maps would then be lost.  (Please note that i something leave the rebuild function activated in some releases. In the cases any modifications on 0/0/0 , 0/-2/0 , or 0/0/1 maps would be cancelled at game startup)
They are precreated maps. If you've modified them you may still rebuild them by pressing Shift+Alt+R ingame. (start a new game, press shift+alt+r then start a new game again) Note that your modifications on this maps would then be lost.  (Please note that i sometime leave the rebuild function activated in some releases. In the cases any modifications on 0/0/0 , 0/-2/0 , or 0/0/1 maps would be cancelled at game startup)


Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.
Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.

Revision as of 13:00, 24 July 2006

CryptRL
Developer Crypt
Theme Fantasy
Influences NetHack, Slash'EM
Status Playable Alpha 0.6271
Released
Updated 2006/07/22
Licensing
P. Language Java
Platforms Java
Interface Tiles, Keyboard
Game Length
Official site of CryptRL


Description

CryptRL is a Java 1.5 roguelike with sound and graphics, which uses the David Gervais tileset as well as the RLTiles library.

It's bilingual (english/french) and allows you to switch language ingame.

Its main influence is NetHack/Slash'Em (as for the ingame interaction)

The UI is not definitive and is being enhanced for future releases.

Please note that there is no story nor quest yet. The current dev state is still an "engine development state"

Development started in November 2005.

Features

  • Tools (picking tools, picks, shovels, lanterns, oil flasks, etc)
  • LOS
  • Lighting
  • Monsters
  • Potions, weapons, armors
  • Traps, chests
  • Stats & skills
  • Night/day cycles
  • Teleporters
  • Automap
  • Parrying
  • Spells, scrolls
  • Weather effects
  • Zoom
  • Pregenerated and Random persistant maps
  • Predefined map editor CryptEDITOR.bat (On development)
  • Optional Permadeath
  • Simple Animations

Planned Features

  • More spells
  • More monsters
  • More AI
  • Amulets, shields, boots, gauntlets
  • Quests
  • Cities, NPCs
  • Thematic and more complex random generators for dungeons, cities and wilderness

Known Issues

  • Null pointer exceptions are still being thrown sometimes by the random dungeon generator
  • There are GUI troubles under LINUX. Not tested under MacOS.
  • Several optimizations still have to be done

Any bug reports must be sent to: cryptmaster@free.fr

Testing under Linux or MacOs is greatly appreciated

Links

Running Instructions

Under Windows : simply run CryptRL128.bat

If you do not use this .bat file please launch CryptRL from the command line as:

java -cp . -Xms128m -Xmx128m CryptRL

To launch the editor:

CryptEDITOR.bat
or  java -cp . -Xms128m -Xmx128m Editeur

Editor instructions

The maps using the following coords are special cases

0,0,0
0,-2,0
0,0,-1

They are precreated maps. If you've modified them you may still rebuild them by pressing Shift+Alt+R ingame. (start a new game, press shift+alt+r then start a new game again) Note that your modifications on this maps would then be lost. (Please note that i sometime leave the rebuild function activated in some releases. In the cases any modifications on 0/0/0 , 0/-2/0 , or 0/0/1 maps would be cancelled at game startup)

Maps files are saved as .zip (and you must only load .zip maps) in the TERRAINSstockMonde folder.

Ambient Sounds : You can put any .wav (ACM only) file in the following folders =

\sons\ambiance\outdoorday

\sons\ambiance\outdoornight

\sons\ambiance\underground

If you download ambianceWavs.rar or ambianceWavs.zip, unpack it in the \sons\ambiance\ folder.

Requirements

CryptRL requires Sun JAVA 1.5 JRE

Developped and works fine under Windows XP.

Not tested under MacOS, Win98, WinMe nor Win2000.

Screenshots

2.jpg

3.jpg

4.jpg

5.jpg

crlgoth.jpg

Under construction Editor : editor.jpg