Difference between revisions of "Skill"
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A Skill is commonly conceived as either: | |||
* | *A value that defines how profficient a character is on perform certain kind of action. | ||
*An action that certain character is able to perform, optionally having an embedded proficience value over this same action. These can be dividen on | |||
**Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution. | |||
**Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character. | |||
[[Category:features]] | |||
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Revision as of 22:51, 3 August 2006
A Skill is commonly conceived as either:
- A value that defines how profficient a character is on perform certain kind of action.
- An action that certain character is able to perform, optionally having an embedded proficience value over this same action. These can be dividen on
- Active Skills: The character explicitly declares he is going to perform the skill, optionally defining different arguments for its execution.
- Passive Skills: These skills are used expontaneously or implicitly, without direct input from the character.