Difference between revisions of "Happy Hunting"
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Most of the codebase was written in the year leading up to this challenge; the "baseline" code from which I began, as well as the completed seven day roguelike, are available at | Most of the codebase was written in the year leading up to this challenge; the "baseline" code from which I began, as well as the completed seven day roguelike, are available at | ||
http://aristhatid.canadianwebs.com http://aristharid.canadianwebs.com | |||
. The Linux binary is built for a Debian 3.1 system, and it is not designed for system-wide installation. | . The Linux binary is built for a Debian 3.1 system, and it is not designed for system-wide installation. | ||
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The sourceforge project page is here: | The sourceforge project page is here: | ||
https://sourceforge.net/projects/arid https://sourceforge.net/projects/arid |
Revision as of 13:55, 11 August 2006
This is a short dungeon crawl demonstrating staircase connections, monsters, combat, basic equipment use, a victory condition, and the possibility of permadeath.
It exists primarily for Linux at the moment, though a very ugly Windows binary has been produced subsequent to the challenge. Nicer interfaces exist for the project, but this is the only one I could produce as a standalone Windows binary.
Most of the codebase was written in the year leading up to this challenge; the "baseline" code from which I began, as well as the completed seven day roguelike, are available at
http://aristhatid.canadianwebs.com http://aristharid.canadianwebs.com
. The Linux binary is built for a Debian 3.1 system, and it is not designed for system-wide installation.
The underlying codebase is named "arid", short for "another roguelike in development".
The sourceforge project page is here:
https://sourceforge.net/projects/arid https://sourceforge.net/projects/arid