Difference between revisions of "JRR"
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{{ | {{game-alpha| name = Javascript Roguelike Redux | ||
|developer = [[Andy Driver]] | |developer = [[Andy Driver]] | ||
|released = | |released = | ||
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Source code is also available at http://www.pagezero.net/roguelike/javascript2/src | Source code is also available at http://www.pagezero.net/roguelike/javascript2/src | ||
Revision as of 22:19, 18 September 2006
Javascript Roguelike Redux | |
---|---|
Alpha Project | |
Developer | Andy Driver |
Theme | {{{theme}}} |
Influences | {{{influences}}} |
Released | |
Updated | |
Licensing | open source |
P. Language | Javascript |
Platforms | Firefox |
Interface | tiles, keyboard |
Game Length | {{{length}}} |
Official site of Javascript Roguelike Redux |
JRR (Javascript Roguelike Redux) By Andy Driver
So called because I already attempted a Javascript RL some years ago, but gave up on it.
Hopefully, JRR will be quite broadly cross-platform, working in as many web browsers as possible. Currently, only Firefox is supported.
JRR is developed in object oriented Javascript and DHTML to all W3C standards (DOM2, CSS2, HTML4).
I have a story in mind, and even some thoughts on random quest generation - but it remains to be seen how much can be accomplished in Javascript without running into some limitations.
Currently, you can play JRR: Exterminate The Kobolds, a special alpha version ;-)
The game can be found at http://www.pagezero.net/roguelike/javascript2
Source code is also available at http://www.pagezero.net/roguelike/javascript2/src