Difference between revisions of "Scrap"
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{{ | {{game-7drl| name = Scrap | ||
|developer = [[Thijs van Ommen]] | |developer = [[Thijs van Ommen]] | ||
|influences = unspecified | |influences = unspecified | ||
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'''Scrap''' is ten day roguelike written for [[7DRL_Contest_2005]]. Player controls a robot in environment populated by hostile other robots. To get far one must scavenge better parts from other machines to plug into own vehicle. When encountering foe with all systems worse than what player already has it is not necessary to battle it. | '''Scrap''' is ten day roguelike written for [[7DRL_Contest_2005]]. Player controls a robot in environment populated by hostile other robots. To get far one must scavenge better parts from other machines to plug into own vehicle. When encountering foe with all systems worse than what player already has it is not necessary to battle it. | ||
Revision as of 22:34, 18 September 2006
Scrap | |
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7DRL | |
Developer | Thijs van Ommen |
Theme | Science fiction |
Influences | unspecified |
Released | 18 March 2005 |
Updated | 18 March 2005 |
Licensing | Freeware, Open Source |
P. Language | C |
Platforms | Windows, Linux |
Interface | ASCII, Keyboard |
Game Length | ~1,5 hours |
Official site of Scrap |
Scrap is ten day roguelike written for 7DRL_Contest_2005. Player controls a robot in environment populated by hostile other robots. To get far one must scavenge better parts from other machines to plug into own vehicle. When encountering foe with all systems worse than what player already has it is not necessary to battle it.