Difference between revisions of "The Veins of the Earth"

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(beta update)
(contributions wanted)
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|theme = Fantasy
|theme = Fantasy
|influences = [[Incursion]], D20
|influences = [[Incursion]], D20
|released = 2013 Jun 21
|released = 2013 Jul 15 (v.0.0.5, beta 1)
|updated = 2013 Jul 20
|updated = 2013 Jul 22
|licensing = [[Open source]], [[Freeware]]
|licensing = [[Open source]], [[Freeware]]
|language = [[Lua]]
|language = [[Lua]]
|platforms = [[Windows]], [[Linux]], [[Mac]]
|platforms = [[Windows]], [[Linux]], [[Mac]]
|interface = ASCII, keyboardz
|interface = ASCII, keyboard
|length =  
|length =  
|site = https://github.com/Zireael07/Underdark
|site = https://github.com/Zireael07/Underdark
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The module can be downloaded from GitHub: [https://github.com/Zireael07/Underdark]. It is a playable beta.
The module can be downloaded from GitHub: [https://github.com/Zireael07/Underdark]. It is a playable beta.
'''Contributors WANTED!'''
Just fork the repo, make your changes and then make a pull request back. There's a list of issues (bugs and ideas) available on git, too.
Remember, do NOT include anything that's not OGL (i.e. no kuo-toa or illithids).
----


Features currently implemented include:
Features currently implemented include:

Revision as of 08:26, 27 July 2013

underdark RL
Beta Project
Developer Zireael, Sebsebeleb
Theme Fantasy
Influences Incursion, D20
Released 2013 Jul 15 (v.0.0.5, beta 1)
Updated 2013 Jul 22
Licensing Open source, Freeware
P. Language Lua
Platforms Windows, Linux, Mac
Interface ASCII, keyboard
Game Length
Official site of underdark RL


underdark RL, not to be confused with a 2004 defunct roguelike UnderDark, is a module for T-Engine 4.0.1.

A standalone .exe release is planned.


The module can be downloaded from GitHub: [1]. It is a playable beta.

Contributors WANTED!

Just fork the repo, make your changes and then make a pull request back. There's a list of issues (bugs and ideas) available on git, too.

Remember, do NOT include anything that's not OGL (i.e. no kuo-toa or illithids).




Features currently implemented include:

  • inventory
  • 8 classes [fighter, rogue, mage, ranger, cleric, barbarian, druid, warlock]
  • 10 races [human, half-elf, elf, dwarf, half-orc; drow, duergar, deep gnomes]
  • character sheet
  • default dungeon generation
  • randomized unarmed and weapon damage
  • attack roll
  • AC implemented
  • working hp, exp, dungeon level display
  • some 0 and 1st level spells
  • attributes roller before birther (character creation)
  • an iconed hotbar for spells
  • spellbook
  • some monsters up to CR 1
  • calendar
  • light sources
  • magic armors
  • critical hits
  • working feat select
  • most melee feats from SRD
  • most weapons from SRD
  • skill checks and opposed checks
  • skill points at lvl 1
  • working archery
  • working experience points
  • encumbrance
  • stairs have a chance of not changing the dungeon level