Difference between revisions of "SurviveRL"
Jump to navigation
Jump to search
Line 2: | Line 2: | ||
The concept of the game is to survive, of course, in an infinite and adapting world, where the player is a participant. | The concept of the game is to survive, of course, in an infinite and adapting world, where the player is a participant. | ||
Some mechanics include: | Some mechanics include: | ||
Line 10: | Line 11: | ||
* Housing/Fortress creation and defense | * Housing/Fortress creation and defense | ||
* Skill Trees | * Skill Trees | ||
'''Development Blog''' | |||
There is a development blog for this game found at: http://surviverl.blogspot.com | There is a development blog for this game found at: http://surviverl.blogspot.com | ||
A Wiki is online | |||
'''Wiki''' | |||
A Wiki is online at http://surviverl.shoutwiki.com/wiki/Main_Page | |||
'''Download Game:''' | |||
Use the links at http://surviverl.shoutwiki.com/wiki/Main_Page | |||
[[category:alpha projects]] | [[category:alpha projects]] |
Revision as of 06:00, 31 July 2013
SurviveRL is a new type of RogueLike where the world is infinite and procedural, and can be fully modified during gameplay.
The concept of the game is to survive, of course, in an infinite and adapting world, where the player is a participant.
Some mechanics include:
- Combat
- Crafting
- Resource Gathering
- Housing/Fortress creation and defense
- Skill Trees
Development Blog
There is a development blog for this game found at: http://surviverl.blogspot.com
Wiki
A Wiki is online at http://surviverl.shoutwiki.com/wiki/Main_Page
Download Game:
Use the links at http://surviverl.shoutwiki.com/wiki/Main_Page