Difference between revisions of "SurviveRL"
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|influences = [[Minecraft, UO]] | |influences = [[Minecraft, UO]] | ||
|released = Jun 27, 2013 (0.01) | |released = Jun 27, 2013 (0.01) | ||
|updated = | |updated = Aug 01, 2013 (0.03a) | ||
|licensing = [[Closed Source]] | |licensing = [[Closed Source]] | ||
|language = [[C#]] | |language = [[C#]] |
Revision as of 10:54, 1 August 2013
SurviveRL | |
---|---|
Alpha Project | |
Developer | Jason Coombes |
Theme | Survival |
Influences | Minecraft, UO |
Released | Jun 27, 2013 (0.01) |
Updated | Aug 01, 2013 (0.03a) |
Licensing | Closed Source |
P. Language | C# |
Platforms | Windows OSX |
Interface | ANSI |
Game Length | |
Official site of SurviveRL |
SurviveRL is a new type of RogueLike where the world is infinite and procedural, and can be fully modified during gameplay.
The concept of the game is to survive, of course, in an infinite and adapting world, where the player is a participant.
Some mechanics include:
- Combat (added)
- Crafting
- Resource Gathering
- Housing/Fortress creation and defense
- Skill Trees
It is still in early development, but has daily updates, both with wiki posts, and game versions for download.
Development Blog
There is a development blog for this game found at: http://surviverl.blogspot.com
Wiki
A Wiki is online at http://surviverl.shoutwiki.com/wiki/Main_Page
Download Game:
Use the links at http://surviverl.shoutwiki.com/wiki/Main_Page