Difference between revisions of "NPPMoria"
Nppangband (talk | contribs) |
Nppangband (talk | contribs) |
||
Line 1: | Line 1: | ||
{{ | {{moria-variant-stable | name = NPPMoria | ||
| developer = Jeff Greene (''nppangbanddev''@''verizon.net'') | | developer = Jeff Greene (''nppangbanddev''@''verizon.net'') | ||
| parent = [[NPPAngband]] 7.0.0 | | parent = [[NPPAngband]] 7.0.0 |
Revision as of 11:05, 11 August 2013
Template:Moria-variant-stable NPPMoria is a re-creation and update of David Grabner's UMoria 5.5.2. It was created by using the NPPAngband source code as a starting port. NPPMoria is essentially UMoria 5.5.2 with about 20 years worth of UI improvements. For those not familiar with the Angband UI, this includes:
Current ports for Windows, MAC, and Linux OSs. Color Targeting (no longer have to line up with a monster to cast a spell or fire an attow at it) 3 complete tilesets (8x8, 16x16, and 32x32) Much more advanced monster AI Mouse support (a player could play practically the entire game without touching a keyboard if they chose to) Bigscreen mode (not limited to 80x24) Multiple windows (can display information in separate windows such as the character screen, list of visible monsters, etc) Detailed help files Much more legible source code, and edit files for most sets of game information (monster list, object list, player classes, races, etc) Ability to choose from multiple fonts. Ability to use macros Dozens of minor improvements
NPPMoria is a variant of Moria.
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.