Difference between revisions of "Zoo Base"

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[-] Port to Android.
[-] Port to Android.
== Download: ==
''No playable build(worth sharing at least)''





Revision as of 21:03, 2 December 2013

Zoo Base
Alpha Project
Developer Gnovahex, Joy-Toilet
Theme Absurd-Science-Fiction
Influences Star Zoo
Released 2013
Updated December 2, 2013 (v1.9)
Licensing Freeware, Closed Source
P. Language C
Platforms Windows, *nix, Mac
Interface terminal
Game Length
Official site of Zoo Base


ZOO BASE

Zoo Base is a the spiritual sequel to Star Zoo(2002) developed by Tarn Adams of Bay12 Games with more major differences than similiarites. The game takes place years following the events that occur at the ending of Star Zoo. Dr. Kozmo is tasked with creating a suitable habitat for displaced alien species. however, underfunded and overworked the frustrated doctor begins to question his morals and the viability of his research. This leads to conflict and an inevitable backlash both politically and locally.

The gameplay is built around a text-based game engine while also representing some elements of what a rogue-like is in essence. The de

Screenshots:

Zoo-Base-HUD2.png

takeoff.png

Kozmo-scene.png

SAE1.png

SAE2.png


Zoo Base 1.9 (current)

Done:

[+] Stabilized a buggy main menu screen. [+] Added the K-12 launch "rocket". [+] Stripped the side interface to make sense for an ASCII game. [+] Balanced variables containing Zoo Base stats. [+] Edited and added more dialogue to the text-based portion. [+] To Do: (Zoo Base 1.18)

[-] Add more space battles/mini-games. [-] Polish space battles/mini-games. [-] Fine tune random events. [-] Implement mutiny. [-] Add ascii "smoke" physics. [-] Test parser. [-] Distribute build

To Do: (Zoo Base 1.22)

[-] Add Multiplayer. [-] Port to Mac. [-] Test platforms for text-mode adaptations (CGA/EGA/MDA/VGA)

To Do: (Zoo Base 2.0)

[-] Port to Android.

Download:

No playable build(worth sharing at least)


Current Developer(s):

Chris LeJohn - Programming