Difference between revisions of "Red Wizard"
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|interface = [[Graphical, touch based]] | |interface = [[Graphical, touch based]] | ||
|length = short | |length = short | ||
|site = | |site = http://www.sweetsoftware.co.nz/red_wizard.html | ||
}} | }} | ||
Revision as of 21:15, 21 February 2014
Red Wizard | |
---|---|
Beta Project | |
Developer | Charles Baker |
Theme | Fantasy |
Influences | Rogue, Ultima, Pool of Radiance |
Released | February 2014 (2014.02.21.1429) |
Updated | February 2014 (2014.02.21.1429) |
Licensing | Closed source |
P. Language | C++ Lua |
Platforms | Android |
Interface | Graphical, touch based |
Game Length | short |
Official site of Red Wizard |
Red Wizard is a traditional roguelike in the vein of Rogue, Moria, Angband, and Nethack designed for fun and fast play on phones and tablets. Available now on Google Play and coming soon to iTunes!
Features
- Randomly generated dungeons.
- Permadeath.
- Turn and tile based gameplay.
- Minimap.
- Touch interface for phones and tablets.
- 16-bit sprites by Oryx (Oryx Design Lab).
Roadmap
- Fix map not appearing on Google Nexus 4, etc.
- Fix audio not working on HTC One, Samsung Galaxy S3, etc.
- Add immediate feedback when monsters or items are tapped.
- Facebook integration.
- Leaderboard.
- Tutorial.
- Particles.
- Spells and wands.
- Rings.
- Add unique treasures to collect.
- Hero/prebuilt rooms and some story.
- Secret doors.
- Achievements.
- Quests.
- Balance the later floors of the dungeon.
- More monsters, weapons, scrolls, and potions.
- Mixing potions cause side effects.
- Unlock lower starting levels after victory.
- Twitter integration.