Difference between revisions of "Allure of the Stars"

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(Update to v0.4.14)
(Add a release codename)
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|released = Aug 05, 2011
|released = Aug 05, 2011
|relver = 0.4.1
|relver = 0.4.1
|updated = Jul 25, 2014 (0.4.14)
|updated = Jul 25, 2014 (0.4.14, aka 'Out of cosmic balance')
|updver = 0.4.14
|updver = 0.4.14
|licensing = [[GNU AGPL3]] (Free Software)
|licensing = [[GNU AGPL3]] (Free Software)

Revision as of 20:06, 25 July 2014

Allure of the Stars
Futuristic Alpha Project
Developer Andres Löh, Mikolaj Konarski
Theme near-future Sci-Fi
Influences Angband, X-Com
Released Aug 05, 2011
Updated Jul 25, 2014 (0.4.14, aka 'Out of cosmic balance')
Licensing GNU AGPL3 (Free Software)
P. Language Haskell
Platforms Linux, OSX, Windows
Interface Keyboard, ASCII (GTK or Terminal)
Game Length ~30 minutes
Official site of Allure of the Stars


This is an alpha release of Allure of the Stars, a near-future Sci-Fi roguelike and tactical squad game. Have a look at PLAYING.md at the official site or jump straight into the fray.

Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. The game is written using the LambdaHack Haskell roguelike game engine.

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