Difference between revisions of "Possession"
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(Updated with preview build) |
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|developer = [[Rickton|Taylor Vaughan]] | |developer = [[Rickton|Taylor Vaughan]] | ||
|status = In Development | |status = In Development | ||
|released = In Development. Planned for late | |released = In Development. Planned for late 2015 release | ||
|updated = | |updated = Preview build released August 13, 2015 | ||
|platforms = Mac, Windows, Linux | |platforms = Mac, Windows, Linux | ||
|language = [[Lua]] | |language = [[Lua]] | ||
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|influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], [[Dungeon Crawl Stone Soup]], Oddworld | |influences = [[ToME]], [[Brogue]], [[Dungeons of Dredmor]], [[Dungeon Crawl Stone Soup]], Oddworld | ||
|length = Short | |length = Short | ||
|site = http:// | |site = http://possession2.com | ||
|licensing = Closed Source | |licensing = Closed Source | ||
|interface = [[Keyboard]] or [[Mouse]] | |interface = [[Keyboard]] or [[Mouse]] | ||
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Features: | Features: | ||
*Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers. | *Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers. | ||
*Special themed levels with unique hazards, creatures and layouts. | *Special themed levels with unique hazards, creatures and layouts. | ||
*Item-less gameplay. The dead have no need for worldly possessions, they just slow you down. | *Item-less gameplay. The dead have no need for worldly possessions, they just slow you down. | ||
* | *Quick to pick up and play. | ||
*Entirely playable with just the keyboard, just the mouse, or a combination of the two. | *Entirely playable with just the keyboard, just the mouse, or a combination of the two. | ||
* | *Mod support! Add your own creatures, powers and special levels, or change the ones already there. | ||
*Choice between ASCII or Graphical mode, for the oldschool roguelike fans. | |||
Although it is in development, a [http://weirdfellows.itch.io/possession2 preview build] is available which features three levels from the final game.<br> | |||
Possession 2 is also currently on [http://steamcommunity.com/sharedfiles/filedetails/?id=492138692 Steam Greenlight] |
Revision as of 15:15, 13 August 2015
Possession 2 | |
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Developer | Taylor Vaughan |
Theme | Humor/Fantasy/Horror |
Influences | ToME, Brogue, Dungeons of Dredmor, Dungeon Crawl Stone Soup, Oddworld |
Status | In Development |
Released | In Development. Planned for late 2015 release |
Updated | Preview build released August 13, 2015 |
Licensing | Closed Source |
P. Language | Lua |
Platforms | Mac, Windows, Linux |
Interface | Keyboard or Mouse |
Game Length | Short |
Official site of Possession 2 |
Sequel to Possession: Escape from the Nether Regions.
You play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.
Features:
- Dozens of possessable monsters, from the horrifying to the hilarious, with a wide variety of powers.
- Special themed levels with unique hazards, creatures and layouts.
- Item-less gameplay. The dead have no need for worldly possessions, they just slow you down.
- Quick to pick up and play.
- Entirely playable with just the keyboard, just the mouse, or a combination of the two.
- Mod support! Add your own creatures, powers and special levels, or change the ones already there.
- Choice between ASCII or Graphical mode, for the oldschool roguelike fans.
Although it is in development, a preview build is available which features three levels from the final game.
Possession 2 is also currently on Steam Greenlight