Difference between revisions of "Roli"

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== Description ==
== Description ==


Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play in your browser! http://davidblosser.com/Roli.html
Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. [http://davidblosser.com/Roli.html Play in your browser!]


Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on [https://twitter.com/davidblosser twitter])
Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on [https://twitter.com/davidblosser twitter])

Revision as of 19:25, 16 March 2015

Roli
7DRL
Developer David Blosser, Pamela Vargas
Theme Fantasy, Abstract
Influences Dune, Star Trek, Hellraiser
Released 15th March 2015
Updated 16th March 2015
Licensing GPL, Open source
P. Language C#, Unity
Platforms Browser
Interface Keyboard(WASD), Mouse
Game Length ~5 minutes
Official site of Roli


Roli is a coffeebreak roguelike


Description

Auto-Run around in a constantly shifting level, changing direction (WASD) to avoid obstacles and collect items. Levels get faster as you complete them. Play in your browser!

Level 4 is pretty much impossible due to the speed increase, so if you can get to level 5 let us know :) We made the game within the 7DRL time frame so we would like to improve upon it and design the game out more. If you have any feedback please let us know! (you can contact me on twitter)

Roli is more of a rogue-like-like or rogue-lite since we took a lot of creative interpretation with the traditional rogue-like requirements. The shifting blocks were substitutes for randomized levels, and of course you always start from level 1 when you die :P We had a lot of fun making it!

This game was made for the 7DRL_Challenge_2015.

Screenshots

Roli_Title.png

Roli_Screen.png