Difference between revisions of "Collateral Souls"
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|name = Collateral Souls | |name = Collateral Souls | ||
|developer = jedislight | |developer = jedislight | ||
|theme = Afterlife, Angels vs Demons | |theme = Modern, Afterlife, Angels vs Demons | ||
|influences = Demon Souls, X-Com | |influences = Demon Souls, X-Com | ||
|released = Spet. 2015 (7 day project) | |released = Spet. 2015 (7 day project) |
Revision as of 03:37, 22 October 2015
Collateral Souls | |
---|---|
Alpha Project | |
Developer | jedislight |
Theme | Modern, Afterlife, Angels vs Demons |
Influences | Demon Souls, X-Com |
Released | Spet. 2015 (7 day project) |
Updated | Oct 18, 2015 |
Licensing | Freeware, Closed Source |
P. Language | GML |
Platforms | Windows |
Interface | ASCII, Keyboard |
Game Length | 20 minutes |
[ProcrastinationSoftworks.com Official site of Collateral Souls] |
Collateral Souls is a coffeebreak roguelike
Collateral Souls is a roguelike game meant to be quick to play and easy to pick up. Battle your way through an unexpected afterlife – hunted by angels and demons alike. Modern weapons like rifles and shotguns add a unique ranged combat system not seen by many games of the genre. Ascend mortal ability and use divine weaponry for your own survival. Die again. Repeat. Who said the afterlife didn’t have an afterlife?
Features
- Ranged combat system
- Simple controls
- Perk system with branching options and over 30 perks
- Strategy focused combat
- 2d lighting and FX over ACSII play area
- Environment themes such as mountains, dungeon, forest