Difference between revisions of "User:Jere"
Jump to navigation
Jump to search
Line 14: | Line 14: | ||
*[[Golden Krone Hotel]] - written for 7drl 2014, but now being further developed. A traditional roguelike with stealth, dynamic lighting, and light itself used as a weapon. Alternate between vampire and human forms in every run. | *[[Golden Krone Hotel]] - written for 7drl 2014, but now being further developed. A traditional roguelike with stealth, dynamic lighting, and light itself used as a weapon. Alternate between vampire and human forms in every run. | ||
*[ | *[[DUMUZID]] - written for 7drl 2015. An abstract roguelike with a light Sumerian theme. The gameplay is sort of a cross between Katamari Damacy, Rogue, and Tetris. One of the few roguelikes to feature enemies more than 1 tile wide. |
Revision as of 19:05, 10 November 2015
Jeremiah Reid | |
---|---|
Alias | jere/nluqo |
Projects | Golden Krone Hotel |
Games | A False Saint, An Honest Rogue, Golden Krone Hotel, DUMUZID |
Nationality | USA |
P. Languages | JavaScript |
Official site of Jeremiah Reid |
Games made by Jeremiah:
- A False Saint, An Honest Rogue - written for 7drl 2013. A wilderness survival game about freezing to death, starving to death, and going mad.
- Golden Krone Hotel - written for 7drl 2014, but now being further developed. A traditional roguelike with stealth, dynamic lighting, and light itself used as a weapon. Alternate between vampire and human forms in every run.
- DUMUZID - written for 7drl 2015. An abstract roguelike with a light Sumerian theme. The gameplay is sort of a cross between Katamari Damacy, Rogue, and Tetris. One of the few roguelikes to feature enemies more than 1 tile wide.