Difference between revisions of "Land of Strangers"

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{{game-alpha| name = Land of Strangers
{{game-alpha| name = Land of Strangers
|developer = [[Aging Minotaur]]
|developer = [[Aging Minotaur]]
|theme = [[Wild West]], Fantasy, Weird West
|theme = [[Wild West]], Weird West, Alternate Reality
|influences = [[Abura Tan]], [[GearHead]], [[Caves of Qud]], [[ADOM]], Hoplite, [[PrincessRL]], [[Ultima Ratio Regum]],  
|influences = [[Abura Tan]], [[GearHead]], [[Caves of Qud]], [[ADOM]], Hoplite, [[PrincessRL]], [[Ultima Ratio Regum]],  
|released = April 2nd, 2013
|released = April 2nd, 2013
|updated = December 1st, 2015 (v.8)
|updated = December, 2016 (v.10)
|licensing = [[GPL]]
|licensing = [[GPL]]
|language = [[Python]]
|language = [[Python]]
Line 12: Line 12:
|site = http://agingminotaur.blogspot.de/
|site = http://agingminotaur.blogspot.de/
}}
}}
Open weird/wild west RL
==== Overview ====
==== Overview ====
Land of Strangers (LoSt) is a [[Wild West]]/fantasy game in early development. It is open source, written in Python and packed for Windows and Linux. The game can be downloaded from the project's blog at http://agingminotaur.blogspot.de/
Land of Strangers (LoSt) is a loosely [[Wild West]]-themed game set in an alternate reality. Development is still at an early stage, with no real "game" to speak of yet. LoSt is open source, written in Python and packed for Windows and Linux. The game can be downloaded from the project's blog at http://agingminotaur.blogspot.de/


The current release (#9) features the skeleton of a game, including:
Current features include:
* turnbased tactics on a hexagonal grid
* Turnbased tactics on a hexagonal grid
* context-sensitive, "intuitive" controls :P
* "Intuitive" controls  
* randomized animal and plant species
* Randomized animal and plant species
* seamless overworld
* Seamless overworld
* unusual rules for wounds, time/initiative, gunfighting, cover et al.
* Unusual rules for combat, wounds, and time
* perks and skills
* Starting careers, perks and skills
* configurable
* NPC interactions: shops, simplified chatting and bounty hunting
* slowly expanding weird west-setting
* Map interactions: dig and demolish, put out barbwire, blow stuff to smithereens
* more game planned for the next few releases
* Configurable, extendible with modules
* Slowly expanding weird west-setting, inhabited by strange animals, mudfaced goons, sandcroppers, wheelin' judges and more
* Upcoming releases will feature a starting settlement with bounties to collect, including a system for character/skill advancement


==== Inspirations ====
==== Inspirations ====
The setting of LoSt is only loosely based on historical Panamerica, mixing inspirations from Leone, Peckinpah, Kurosawa, Dead Man, El Topo, Carnivale, Deadwood, Indigenous cultures of the Americas and elsewhere, Deadlands RPG, The Place of Dead Roads, The Return of Post Apocalyptic Cowgirls, Mahabharata, Krazy Kat, Mark of the Mole, Heart of Darkness, and more.
The setting of LoSt is only loosely based on historical Panamerica, inspired also by cinema (from Kurosowa to Jodorowsky) and tv (from Carnivale to Peter Brooks' Mahabarata), as well as Indigenous cultures of the Americas and elsewhere. Throw in some stray sources, like Deadlands RPG, The Place of Dead Roads, The Return of Post Apocalyptic Cowgirls, Krazy Kat, Mark of the Mole, and Heart of Darkness, to mention a few.


[[Category:Open ended roguelikes]]
[[Category:Open ended roguelikes]]

Revision as of 09:54, 16 December 2016

Land of Strangers
Alpha Project
Developer Aging Minotaur
Theme Wild West, Weird West, Alternate Reality
Influences Abura Tan, GearHead, Caves of Qud, ADOM, Hoplite, PrincessRL, Ultima Ratio Regum,
Released April 2nd, 2013
Updated December, 2016 (v.10)
Licensing GPL
P. Language Python
Platforms Windows, Linux
Interface Graphical display, Keyboard
Game Length n/a
Official site of Land of Strangers


Open weird/wild west RL

Overview

Land of Strangers (LoSt) is a loosely Wild West-themed game set in an alternate reality. Development is still at an early stage, with no real "game" to speak of yet. LoSt is open source, written in Python and packed for Windows and Linux. The game can be downloaded from the project's blog at http://agingminotaur.blogspot.de/

Current features include:

  • Turnbased tactics on a hexagonal grid
  • "Intuitive" controls
  • Randomized animal and plant species
  • Seamless overworld
  • Unusual rules for combat, wounds, and time
  • Starting careers, perks and skills
  • NPC interactions: shops, simplified chatting and bounty hunting
  • Map interactions: dig and demolish, put out barbwire, blow stuff to smithereens
  • Configurable, extendible with modules
  • Slowly expanding weird west-setting, inhabited by strange animals, mudfaced goons, sandcroppers, wheelin' judges and more
  • Upcoming releases will feature a starting settlement with bounties to collect, including a system for character/skill advancement

Inspirations

The setting of LoSt is only loosely based on historical Panamerica, inspired also by cinema (from Kurosowa to Jodorowsky) and tv (from Carnivale to Peter Brooks' Mahabarata), as well as Indigenous cultures of the Americas and elsewhere. Throw in some stray sources, like Deadlands RPG, The Place of Dead Roads, The Return of Post Apocalyptic Cowgirls, Krazy Kat, Mark of the Mole, and Heart of Darkness, to mention a few.