Difference between revisions of "Xenomorph 7drl of Infinite Underworld"
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Developed on the 7drl 2018 contest by Denis Anohin. | Developed on the 7drl 2018 contest by Denis Anohin. | ||
It was made in time and then updated to current state with added story and cutscenes. | It was made in time and then updated to the current state with an added story and cutscenes. | ||
Some tiles were borrowed from [http://wesnoth.org/ Battle For Wesnoth game]. | Some tiles were borrowed from [http://wesnoth.org/ Battle For Wesnoth game]. | ||
The engine was used: Corona SDK. | |||
== Download == | == Download == | ||
* As mobile version available at [https://play.google.com/store/apps/details?id=coolai.roguelike.rpg.xenomorph Google Play «Xenomorph 7drl»] | * As a mobile version available at [https://play.google.com/store/apps/details?id=coolai.roguelike.rpg.xenomorph Google Play «Xenomorph 7drl»] | ||
* | * The downloadable windows version at [https://coolai.itch.io/xenomorph-7drl Itch.io page «Xenomorph 7drl»] | ||
* For subscribing to developer's email list [https://mailchi.mp/14e668411d90/games-of-coolai go here] | * For subscribing to the developer's email list [https://mailchi.mp/14e668411d90/games-of-coolai go here] | ||
== Screenshots == | == Screenshots == |
Latest revision as of 05:04, 30 March 2018
Xenomorph 7drl of Infinite Underworld | |
---|---|
Developer | Anohin Denis |
Theme | Fantasy |
Influences | Demon Tactic, Gruesome |
Status | finished |
Released | 2018-03-11 |
Updated | v.1.0.09 on 2018-03-29 |
Licensing | Freeware, Closed Source |
P. Language | Lua |
Platforms | Android, Windows |
Interface | Tile-based |
Game Length | 0.5-1 hours |
Official site of Xenomorph 7drl of Infinite Underworld |
Theme
As a monster Xenomorph you will rush at the enemy army. Lure them, eat them, make cocoons from them for increasing your horde size.
There are few different enemy types with different attacks: fighters, archers, elf snipers, mages, grand mages and Fidel.
Features
- Play as leader of monster's horde.
- Turn-based with fast turns.
- There are some animations, some of them looks good.
Credits
Developed on the 7drl 2018 contest by Denis Anohin.
It was made in time and then updated to the current state with an added story and cutscenes.
Some tiles were borrowed from Battle For Wesnoth game.
The engine was used: Corona SDK.
Download
- As a mobile version available at Google Play «Xenomorph 7drl»
- The downloadable windows version at Itch.io page «Xenomorph 7drl»
- For subscribing to the developer's email list go here
Screenshots