Difference between revisions of "User:Shakane"
Line 1: | Line 1: | ||
== '''oCult''' - Fantasy Roguelike Turn Based RPG == | == '''oCult''' - Fantasy Roguelike Turn Based RPG == | ||
[[File:Example.jpg]] | |||
Visit [http://ocult.ca]oCult.ca for a early release alpha demo. | Visit [http://ocult.ca]oCult.ca for a early release alpha demo. | ||
[[File:bg_ocult.png]] | [[File:bg_ocult.png]] |
Revision as of 15:56, 10 May 2018
oCult - Fantasy Roguelike Turn Based RPG
File:Example.jpg Visit [1]oCult.ca for a early release alpha demo.
oCult is primarily a solo developer project by Darcy Klyne that is in early alpha development. Built in GML upon the basic framework of Roguelock, a Gamemaker Marketplace resource provided by Jonathan Moreau. oCult features a unique style of original 24bit retro artwork that captures the most iconic creatures from the RPG classics along with a massive library of equipment and weaponry provided by 7Soul1 at Deviantart. oCult offer a system of character progression that is predicated upon use/reward.
Developer objectives:
- Require the player adapt a difficult self imposed min/max curve to accomplish top level skill achievements or weapon prerequisites for your character class.
- Establish an end game balance to provide that success or failure will be predicated upon top tier ability achievement.
- Tell a unique and fatalistic story about hidden knowledge, the destiny of mankind and forbidden ancient philosophies.