Difference between revisions of "Roguelike Browser Boilerplate"
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The boilerplate comes with '''source code, assets, sounds, screens, UI, and documentation''' (a 46 page PDF) to help you get started. | The boilerplate comes with '''source code, assets, sounds, screens, UI, and documentation''' (a 46 page PDF) to help you get started. | ||
There is also a [https://www.youtube.com/playlist?list=PL5dyN9XHelZOl2yTZQu9IA4SQFcA3giac screencast tutorial series available on YouTube]. |
Revision as of 14:08, 1 September 2020
Roguelike Browser Boilerplate | |
---|---|
Library project | |
Developer | Chris McCormick |
Released | Aug 21, 2020 (v1) |
Updated | Aug 31, 2020 (v2) |
Status | Released |
Licensing | Commercial |
P. Language | JavaScript, HTML |
Platforms | Browser |
Dependencies | JavaScript code editor and a web browser |
Official site of Roguelike Browser Boilerplate |
Roguelike Browser Boilerplate is a web app template you can use to get a head start on your browser based roguelike game using JavaScript, CSS, and HTML.
Get it at https://chr15m.itch.io/roguelike-browser-boilerplate
It's a minimal but complete game using Rot.js and other JavaScript and CSS libraries to take care of things like title screens, menus, touch input, sound effects, mobile device testing and tileset graphics.
The boilerplate comes with source code, assets, sounds, screens, UI, and documentation (a 46 page PDF) to help you get started.
There is also a screencast tutorial series available on YouTube.