Difference between revisions of "Emerald Woods"

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|language = [[JavaScript]]
|language = [[JavaScript]]
|platforms = [[Browser]]
|platforms = [[Browser]]
|interface = [[ASCII]], [[Keyboard]]
|interface = [[ASCII]], [[Tiles]], [[Keyboard]]
|length = 5-8 hours
|length = 5-8 hours
|site = https://slash.itch.io/emerald-woods
|site = https://slash.itch.io/emerald-woods
}}
}}
[[File:EmeraldWoodsCaveExploration.png|thumb|alt=Exploring a cave|Exploring a cave]]


[[File:EmeraldFishing.png|thumb|alt=Fishing on a lake|Fishing on a lake]]
[[File:EmeraldFishing.png|thumb|alt=Fishing on a lake|Fishing on a lake]]
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* Amazing Audio by QuietGecko
* Amazing Audio by QuietGecko
* Art Style contributions by Mapedorr
* Art Style contributions by Mapedorr
* Tileset by Denzi
* Original version made for the Seven Days Roguelike Challenge 2020.
* Original version made for the Seven Days Roguelike Challenge 2020.


Powered by JSRL and unicodetiles.js
Powered by JSRL, Pixi.js and unicodetiles.js


[[Category:7DRLs]]
[[Category:7DRLs]]

Revision as of 04:53, 9 December 2022

Emerald Woods
Stable game
Developer Slash
Theme Farming, Exploration
Influences Unreal World, Harvest Moon, Pokemon
Released March 2020 (7DRL)
Updated December 8, 2022 (0.2.0)
Licensing Closed source
P. Language JavaScript
Platforms Browser
Interface ASCII, Tiles, Keyboard
Game Length 5-8 hours
Official site of Emerald Woods


Exploring a cave
Exploring a cave
Fishing on a lake
Fishing on a lake

Emerald Woods is a chill farming and exploration roguelike without combat. There is no town; you are all alone in these vast woods.

You have started a new life in the tranquil Emerald Woods, miles away from any sign of human civilization. You are on your own.

In the distance you have seen some abandoned buildings, what secrets do they hide?

Features

  • No combat
  • Farming: Prepare the ground and plant seeds in order to grow food.
  • Collect Animals: Explore the land finding out how to capture the native fauna of the woods.
  • Building: Gather wood and stone, and build shelters or a big cabin.
  • Crafting: Create tools and furniture.
  • Fishing: Build a raft and patiently get some fish.
  • Cooking: Create delicious and nutritive dishes with local ingredients.
  • Painting: Craft paint using berries and make the world your canvas.
  • Exploration: Explore woods, caverns, and lakes to find abandoned buildings full of secrets.

Team

  • Lead Designer and Developer: Santiago Zapata (Slashie).
  • Amazing Audio by QuietGecko
  • Art Style contributions by Mapedorr
  • Tileset by Denzi
  • Original version made for the Seven Days Roguelike Challenge 2020.

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