Difference between revisions of "Deep"
Jump to navigation
Jump to search
m |
m (proofreading yet again) |
||
Line 13: | Line 13: | ||
}} | }} | ||
''Deep'' is a graphical roguelike game written by the | ''Deep'' is a graphical roguelike game written by the German developer Oliver Mecking. | ||
Its levels are relatively small and not as random as in other roguelikes, but Deep features lots of special rooms and boss enemies rewarding you with unique items. | |||
== Features == | == Features == | ||
* 170+ items | * 170+ items | ||
* 60+ monsters and | * 60+ monsters and NPCs | ||
* 30+ designed levels | * 30+ designed levels | ||
* 14 spells | * 14 spells | ||
* 3 character classes | * 3 character classes |
Revision as of 05:26, 21 May 2007
Deep | |
---|---|
Beta Project | |
Developer | Oliver Mecking |
Theme | Fantasy |
Influences | ??? |
Released | 18.01.00 |
Updated | 13.05.07 |
Licensing | Freeware |
P. Language | Turbo Pascal |
Platforms | DOS, Windows |
Interface | Graphical tiles, Keyboard |
Game Length | short |
Official site of Deep |
Deep is a graphical roguelike game written by the German developer Oliver Mecking. Its levels are relatively small and not as random as in other roguelikes, but Deep features lots of special rooms and boss enemies rewarding you with unique items.
Features
- 170+ items
- 60+ monsters and NPCs
- 30+ designed levels
- 14 spells
- 3 character classes