Difference between revisions of "Incursion"
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|influences = [[Omega]], D20 | |influences = [[Omega]], D20 | ||
|released = July 28, 2007 | |released = July 28, 2007 | ||
|updated = | |updated = August 15, 2007 ([http://groups.google.com/group/rec.games.roguelike.misc/browse_thread/thread/e864d5093ebe12df/0259d282f98e2c2e#0259d282f98e2c2e 0.6.1A ]) | ||
|licensing = Freeware | |licensing = Freeware | ||
|language = C++ | |language = C++ |
Revision as of 06:56, 15 August 2007
Incursion | |
---|---|
Beta Project | |
Developer | Julian Mensch |
Theme | Fantasy |
Influences | Omega, D20 |
Released | July 28, 2007 |
Updated | August 15, 2007 (0.6.1A ) |
Licensing | Freeware |
P. Language | C++ |
Platforms | Windows |
Interface | |
Game Length | 10-20 hours |
Official site of Incursion |
Incursion: Halls of the Goblin King has now been released to the public after a period of beta testing.
Incursion is a freeware roguelike game based on (but not strictly adherant to) the mechanics of the d20 system made available under the Open Game License by Wizards of the Coast.
Also, the great tech doc about the game is provided here. It had to be useful in roguelike development.
External links
- This page is a stub. Please help RogueBasin by expanding it. Click here to edit this page.