Difference between revisions of "User talk:Kisielewicz"

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I should also mention that I enjoyed playing DoomRL. DiabloRL was good also. I did find a bug (in DiabloRL) where an invisible/walk-throughable and immobile version of some of the monsters would come up. [[User:M|<b><i>[[User:M|&ndash;M]]<sup>[[User_talk:M|T]]</sup></i></b>]] 05:20, 21 Sep 2005 (CEST)
I should also mention that I enjoyed playing DoomRL. DiabloRL was good also. I did find a bug (in DiabloRL) where an invisible/walk-throughable and immobile version of some of the monsters would come up. [[User:M|<b><i>[[User:M|&ndash;M]]<sup>[[User_talk:M|T]]</sup></i></b>]] 05:20, 21 Sep 2005 (CEST)
:Are you able to reproduce it? A couple of people made me recently wonder wether to ressurect DiabloRL and make a fullblown roguelike out of it...--[[User:Kisielewicz|Kisielewicz]] 05:23, 21 Sep 2005 (CEST)

Revision as of 03:23, 21 September 2005

Spam

That span is really annoying, that's right...

I think wiki admins are able to block an IP adress. Problem is: I don't know who are the admins on this wiki.

(I love DoomRL, btw! :) ) - Poulpy 18:17, 23 May 2005 (CEST)

The tavern

I've created the tavern, a place to chat a bit on this wiki. Since you're quite the only other currently active person, I thought I had to let you know. :) — Poulpy 20:03, 27 May 2005 (CEST)


Templates

Uh, this is surely a stupid question, but could you tell me (or redirect me to a manual) how to use and what for are those templates? :-| --Kisielewicz 05:00, 21 Sep 2005 (CEST)

It definitely isn't. The strange ones that I made can be deleted. There's a trick in a newer version of mediawiki that lets you make certain parameters in a template optional. For example, in the gamesinfo infobox, if someone chooses to, say, not enter the "released" param, the 3 or 4 templates would do weird trickery, and exclude the "released" row altogether (right now it would leave it in and give you some thing like {Template:Released} in place of the missing param). For the other (working) templates that I made, I'll write something up.

I should also mention that I enjoyed playing DoomRL. DiabloRL was good also. I did find a bug (in DiabloRL) where an invisible/walk-throughable and immobile version of some of the monsters would come up. [[User:M|–MT]] 05:20, 21 Sep 2005 (CEST)

Are you able to reproduce it? A couple of people made me recently wonder wether to ressurect DiabloRL and make a fullblown roguelike out of it...--Kisielewicz 05:23, 21 Sep 2005 (CEST)